When published authors offer advice gained from their own hard-earned experienced, it's wise to listen. And good writing is good writing, regardless of the age or genre for which you write. So when adult horror writer Stephen Graham Jones wrote "7 Things I've Learned So Far" on the Guide to Literary Agents blog, I was struck by how much of his advice could be applied to children's book writing. Here's his post, with my comments in italics:
1. Characters are most interesting when they lie. It’s when they’re the most naked, the most vulnerable, the most perplexing—the most like us. Stories need stupid decisions that, at the time, seem absolutely rational and necessary. Without stupid decisions, the world isn’t thrown out of balance, and so there’s no need for a "rest of the story" to balance it back.
Flawed heroes are one of the most difficult things for children's writers to create, because they feel their characters must always model perfect behavior for the readers. But it's much more interesting — and entertaining — to see a character get himself into trouble, and then figure how to get himself out. And isn't that really how the most important lessons are learned?
2. If you keep having to dip into the story’s past to explain the present, then there’s a good chance your real story’s in the past, and you’re just using the present as a vehicle to deliver us there. However, we cue into that charade extremely fast, and move on to another story, another book.
If a character's backstory is really so compelling that it needs to be constantly spotlighted in the present, maybe you're not starting your book in the right place. This is true for novels for all ages.
3. Don’t run down every single rabbit hole. Yes, your twenty-five-year old character has endless Kool-Aid stands and dances and family reunions behind her, all of which add texture to who she is. But, please, we don’t need to know about each and every one of them. If it doesn’t contribute directly to the end, then it doesn’t belong.
Well said. Like adults, kids want to read about the unusual details of your character, those things that impact why she's in her present situation and how she reacts to it. Anything else can be jettisoned.
4. If the main character’s not in jeopardy—physical, psychological, emotional, whatever—then you don’t have any tension, and you don’t have a story. There’s no reason for us to turn the page, as what you’re delivering us is simply a recounting of these events that happened, none of which matter, as nothing’s at stake at the character level. The story is the ups and downs, though, the near misses, the impossible obstacles, the unlikely saves, the sacrifices, the victories, the accidents.
Ditto. Conflict and tension are essential, even for picture books. Just remember that "conflict" for a four-year-old might be losing his favorite toy, whereas conflict for a teen is much more complex.
5. If you haven’t manipulated us such that we’re invested in either one outcome or another, then we’re not engaged with what’s happening on the page—again, you don’t have a story. At the end of any piece of fiction, we need to have that feeling of satisfaction—not so much that this was the outcome we were rooting for, or the outcome we suspected (one of the most basic pleasures of reading is to have our expectations subverted), but that this was the inevitable thing that finally had to happen to make the rest of the story true.
It's that conflict, and that flawed character, that gets the reader invested in the story. This is just as true for kids as for adults. And the ending needs to be inevitable — not because it's predictable, but because it makes sense that the protagonist would end up there after living through and being changed by the events of the plot.
6. The only question you need to be able to answer about your story is: Why today? Why this day out of your character’s life rather than all the other days? And the answer, it’s always Because this is the day that’s breaking the rhythm, the day that’s an aberrance, the day everything can change, if the character can just walk that tightrope to the last page.
Thank you for this one, Stephen! Too many children's book manuscripts (especially picture books) feature ordinary days in the lives of the characters. We know ordinary days. What we want authors to do is show us extraordinary days, days that take the protagonist to unexpected places. That's what children want to read, and that's what book buyers pay for.
7. Making people laugh is so much more difficult than making them sad. Too much fiction defaults to the somber, the tragic. This is because sad endings are easy, in comparison—happy endings aren’t at all simple to earn, especially when writing to an audience jaded by them. But the truly great fictions, they trick you into thinking we’re heading for something dour, some big final downer, but then, at the last moment, there’s a flower in this expanse of tundra, and the main character sees it, and just leaves it there for the next person coming along, and you’ve done your job.
Yes. Humor always wins in children's books (look at The Diary of a Wimpy Kid phenomenon), but happy endings don't have to be slapstick to feel good. They can be joyful, or life-affirming, or hopeful. It's fine to take readers to dark places, but show them some light at the end so they're glad they read your book.